All I know are dystopian lands. The verge of death is right around the corner. I eat maggots and dog food. I breathe in the aroma of my enemies’ rotten corpses. I will do anything to keep my own. I am a survivor.
For my weekend, I got kicked around by Scrotus’ men in Mad Max. Although, the real adventure begins after I learn the ropes of this dystopian land. My quest is to start building my car, the Magnum Opus. It must be better than my old card, the Black by Black, in every way. I must make my way to Gastown to make sure my car gets all the parts it needs but it will be a struggle for certain.
Beginning the hard trials, I start by scavenging scrap wherever I can find it and wiping out the camps being run by Scrotus’ men. To make it easier, I spot other wasterlanders near the camps to find their weak points. Then, get to work. For one camp, I spot three launchers, approximately four snipers, two gas tanks in front to make a fire barrier to cover the gate, a war crier and a secret passage near the left side of the gate. The work must be quick because if I take a long time, all defenses will be buffed and be deadlier. Let’s do this.
I carefully drive up to the camp as close as I can and take out my sniper rifle. Spotting the first sniper, I take the shot. The shot echoes throughout the brutal land and alerts the camp. Readjusting the sights, I quickly pop the three other snipers through the chest; they are down. At this point, the camp’s alert meter is coming close to half way before defense perimeters get buffed, the launchers are already attempting to hit me and the fire barrier is activating and roaring fire. Switching seats, I quickly drive off into harm’s way. The Magnum Opus rams into the first launcher and takes it out in an instant but stuns it, so taking out my harpoon, I quickly target for the next launcher that is nearby and attach to it. I step on the pedal and boost as fast as I can to pull it down. I achieve my goal but get hit in the process. I take out the last launcher by ramming that as well. The next objective are the gas tanks which are blocking the gate with it’s fire barrier but I decide to take the secret entrance on the left side of the gate.
Shimming into the camp through the small gap, I am greeted with the War Crier, War Pups and Mash Pups who are screaming. It is six to one but they don’t know that Max is upgraded; the advantage is mine. The War Crier begins his buff effects as one swings towards me but acting quickly the attack is countered and I quickly get him in a lock and break his arm. Shivs are stored away in my weapon belt and I slip one through the broken War Pup’s neck. His brothers yell “you are witnessed” as his lifeless body falls to the ground. Staying on top of my toes, I have a three rounds in my shotgun so I naturally grab the nearest enemy and blow right through his stomach. He flies back with his blood splattering across his brothers faces’. I quickly shoot the War Crier before he can buff his brothers and he explodes but then I get a right hook into my jaw. I go stumbling away until I get my balance back and attack the rest of the group with my fists making sure I don’t waste all my ammo here since ammo is so scarce in this dystopian land. I counter attacks and break their bones one by one until they’re all dead. To remove the threat from this camp, I must blow up a few gas tanks so my allies can move in, which I do. I take over the camp, remove the threat in this territory by a little bit and get more scrap for my car and player improvements.
Then I must do it again. And again. And again. There will be psychotic enemies ramming my vehicle as I try to escape the harsh sandstorms. There will be wastelanders roaming the desert begging for water while I myself am struggling to find water. I must eat maggots and dog food as I search for scrap in this cruel land. Through all the hardships, the Magnum Opus will come together soon enough and be better than the Black on Black.